How to calculate your bandwidth use for streaming media hosting

March 5th, 2007

How to Start?
Most people who are evaluating the use of the GravityLab’s Media hosting for audio and video will reach a point where they have questions along the lines of the following:
“Which streaming media hosting plan should I choose?”, “should I use Windows Media, Quicktime, Flash or some combination?”, “how much storage allocation will I need?”
Calculating Simultaneous Users:

Most companies do not have accurate estimate of the number of simultaneous users on a particular portion of their web site. In general, web stat logging software typically does not provide this much granularity. In fact, if your client tells you that they expect a hundred thousand, a half of million, or even a million or more simultaneous users, it is probably time to raise a red flag.

Windows Media encoding for Windows Media Services hosting

March 1st, 2007

Preparing Your Content

Windows Media Player renders audio and video content in the same way, whether a file is on a Windows Media server, a Web server, a network server, or a local hard disk. The server does not affect the quality of the media. What the server does affect is how the packets of data that contain the media are delivered to Windows Media Player.

A Windows Media server is designed to handle busy, congested networks and low-bandwidth connections to client computers that are running Windows Media Player. This section describes what you should consider before you encode content that will be hosted on a Web server, and then shows you how to configure Windows Media Encoder 9 Series.