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<channel>
	<title>Video Hosting Support</title>
	<link>http://www.gravlab.com/forum</link>
	<description>Video Hosting, Audio Hosting, Streaming Media Hosting</description>
	<pubDate>Tue, 15 Apr 2008 19:01:26 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.1</generator>
	<language>en</language>
			<item>
		<title>The differences between HTTP downloading and true streaming</title>
		<link>http://www.gravlab.com/forum/2008/04/15/the-differences-between-http-downloading-and-true-streaming/</link>
		<comments>http://www.gravlab.com/forum/2008/04/15/the-differences-between-http-downloading-and-true-streaming/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 19:00:19 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/04/15/the-differences-between-http-downloading-and-true-streaming/</guid>
		<description><![CDATA[Downloading
When a user wishes to view video on your site, there are several possible methods that can allow said user to see the video. The easiest method is the create a hyperlink to the video file. This method is useful if you want the viewer to save the movie to their computer before viewing. This [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Downloading</strong><br />
When a user wishes to view video on your site, there are several possible methods that can allow said user to see the video. The easiest method is the create a hyperlink to the video file. This method is useful if you want the viewer to save the movie to their computer before viewing. This is fine for small files, but the bigger the file size, the longer the wait time and the less likely your viewers will want to wait for the entire movie to download before they can watch it. Delivering video files this way is known as HTTP streaming or HTTP delivery. HTTP means Hyper Text Transfer Protocol, and is the same protocol used to deliver web pages. For this reason it is easy to set up and use on almost any website, without requiring additional software or special hosting plans.</p>
<p><strong>Progressive Downloading</strong><br />
This is a step up from hyperlinking to your video files. It is a temporary solution to the problems mentioned for downloading. The video file is embedded with code that is unique to each type of video, and as soon as enough of the video is downloaded to watch, the video will begin to play. If the user&#8217;s connection is fast enough, they can watch the video as it downloads. The disadvantage here is that the viewer cannot skip forward to any part of the video. This solution does not require any special software or streaming server to work.</p>
<p><strong>True Streaming</strong><br />
This is the best way to deliver video to viewers if you want to allow the viewer to instantly skip to any part of the video or if you want to prevent the viewer from downloading the video file to their computer. True streaming works by delivering bits of video through a streaming server, which sends packets of data in real-time, effectively allowing the end user to view the data as it is arriving. This process is not possible with the HTTP protocol. Instead, RTSP is the protocol of choice for streaming media. It stands for real-time streaming protocol, and it is a method of routing video data to the end user. RTSP provides &#8220;VCR-style&#8221; control functionality such as pause, fast forward, reverse, and absolute positioning, which cannot be achieved with HTTP.</p>
<p><strong>Which method should I use?</strong><br />
If you are serious about your videos, true streaming is the best option for delivering media to a global audience. With instant-access, built in download prevention, VCR style controls, and affordability, there&#8217;s never been a better time to start delivering streaming media to your audience. With GravityLab Multimedia, you can have the best of both worlds. We provide methods to access your streaming media via HTTP and RTSP, allowing you to choose which method is best for you. Check out our <a href="http://www.gravlab.com/standard.html">streaming video hosting plans</a><br />
 to see which plan best fits your needs.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/04/15/the-differences-between-http-downloading-and-true-streaming/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Where can I test out sample videos?</title>
		<link>http://www.gravlab.com/forum/2008/04/01/where-can-i-test-out-sample-videos/</link>
		<comments>http://www.gravlab.com/forum/2008/04/01/where-can-i-test-out-sample-videos/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 00:42:42 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Mobile Hosting (3GP, MPEG4)]]></category>

		<category><![CDATA[Audio Hosting]]></category>

		<category><![CDATA[Video Hosting]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/04/01/where-can-i-test-out-sample-videos/</guid>
		<description><![CDATA[GravityLab Multimedia provides hosting services for several types of streaming media. View a selection of sample files below:
Quicktime Mov
http://helix.gravlab.com:554/sample_100kbit.mov
http://helix.gravlab.com:554/sample_300kbit.mov
Quicktime Mp4
http://helix.gravlab.com:554/sample_100kbit.mp4
http://helix.gravlab.com:554/sample_300kbit.mp4
Quicktime H.264
http://helix.gravlab.com:554/sample_h264_100kbit.mp4
http://helix.gravlab.com:554/sample_h264_1mbit.mp4
Mobile 3GP
http://helix.gravlab.com:554/sample.3gp
http://helix.gravlab.com:554/sample_50kbit.3gp
Windows Media
http://media.gravlab.com/powered.wmv
http://media.gravlab.com/racecar.wmv
]]></description>
			<content:encoded><![CDATA[<p>GravityLab Multimedia provides hosting services for several types of streaming media. View a selection of sample files below:</p>
<p><strong>Quicktime Mov</strong><br />
<a href="http://helix.gravlab.com:554/sample_100kbit.mov">http://helix.gravlab.com:554/sample_100kbit.mov</a><br />
<a href="http://helix.gravlab.com:554/sample_300kbit.mov">http://helix.gravlab.com:554/sample_300kbit.mov</a></p>
<p><strong>Quicktime Mp4</strong><br />
<a href="http://helix.gravlab.com:554/sample_100kbit.mp4">http://helix.gravlab.com:554/sample_100kbit.mp4</a><br />
<a href="http://helix.gravlab.com:554/sample_300kbit.mp4">http://helix.gravlab.com:554/sample_300kbit.mp4</a></p>
<p><strong>Quicktime H.264</strong><br />
<a href="http://helix.gravlab.com:554/sample_h264_100kbit.mp4">http://helix.gravlab.com:554/sample_h264_100kbit.mp4</a><br />
<a href="http://helix.gravlab.com:554/sample_h264_1mbit.mp4">http://helix.gravlab.com:554/sample_h264_1mbit.mp4</a></p>
<p><strong>Mobile 3GP</strong><br />
<a href="http://helix.gravlab.com:554/sample.3gp">http://helix.gravlab.com:554/sample.3gp</a><br />
<a href="http://helix.gravlab.com:554/sample_50kbit.3gp">http://helix.gravlab.com:554/sample_50kbit.3gp</a></p>
<p><strong>Windows Media</strong><br />
<a href="http://media.gravlab.com/powered.wmv">http://media.gravlab.com/powered.wmv</a><br />
<a href="http://media.gravlab.com/racecar.wmv">http://media.gravlab.com/racecar.wmv</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/04/01/where-can-i-test-out-sample-videos/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Expression Encoder 2 for Silverlight and Windows Media</title>
		<link>http://www.gravlab.com/forum/2008/03/20/microsoft-expression-encoder-2-for-silverlight-and-windows-media-video/</link>
		<comments>http://www.gravlab.com/forum/2008/03/20/microsoft-expression-encoder-2-for-silverlight-and-windows-media-video/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 07:25:16 +0000</pubDate>
		<dc:creator>support</dc:creator>
		
		<category><![CDATA[Mobile Hosting (3GP, MPEG4)]]></category>

		<category><![CDATA[Streaming Video Help]]></category>

		<category><![CDATA[Streaming Media Servers]]></category>

		<category><![CDATA[Audio Hosting]]></category>

		<category><![CDATA[Video Hosting]]></category>

		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/03/20/microsoft-expression-encoder-2-for-silverlight-and-windows-media-video/</guid>
		<description><![CDATA[From the Microsoft Expression Encoder download site:
&#8220;Microsoft® Expression® Encoder, a feature of Expression Media, offers encoding, enhancement, and publishing of rich          media experiences to Microsoft Silverlight. &#8220;
Features Include:
Better Encoding
VC-1 advanced authoring SDK integration: by adopting the new VC-1 authoring SDK, Expression Encoder 2 is able to [...]]]></description>
			<content:encoded><![CDATA[<p>From the Microsoft <a href="http://www.microsoft.com/expression/products/overview.aspx?key=encoder" title="Expression Silverlight Encoder" target="_blank">Expression Encoder</a> download site:</p>
<p>&#8220;Microsoft<sup>®</sup> Expression<sup>®</sup> Encoder, a feature of Expression Media, offers encoding, enhancement, and publishing of rich          media experiences to Microsoft Silverlight. &#8220;</p>
<p>Features Include:</p>
<p><strong>Better Encoding</strong></p>
<p><em><strong><a href="http://en.wikipedia.org/wiki/VC-1" target="_blank" title="video codec">VC-1</a> advanced authoring SDK integration</strong></em>: by adopting the new VC-1 authoring SDK, Expression Encoder 2 is able to author better quality video faster.  We&#8217;ve exposed a set of presets for tuning the encoder as well as detailed settings with comprehensive tooltips for the advanced compressionist.</p>
<p><em><strong>New profiles, and <a href="http://www.gravlab.com/encoding.html" title="video encoding transcoding">video codecs</a> for <a href="http://www.gravlab.com/forum/2007/04/27/streaming-broadcasting-and-progressive-download/" title="streaming media" target="_blank">streaming media</a></strong></em>: Encoder 2 supports a number of new modes and codecs including Quality VBR, WMA Pro (stereo), WMA Lossless, 24 bit audio and audio/video encoding stream selection.</p>
<ul>
<li><strong><em>Improved <a href="http://bmrc.berkeley.edu/frame/research/mpeg/mpeg2faq.html" title="What is MPEG" target="_blank">MPEG</a> source support</em></strong>: We now include an MPEG 2 decoder in the product to give a consistent story across platforms.  The decoder we ship supports transport streams (so you are able to work with sources that originated from HDV cameras.  Seeking performance and accuracy has been greatly improved.</li>
<li><strong><em>Better multi-core performance</em></strong>: we are not done with performance enhancements by any means but have made decent progress in Expression Encoder 2, particularly on multi-core systems.</li>
<li><strong><em>Improved aspect ratio handling</em></strong>: by default, the new Profile Adaptive mode is selected which preserves the width specified in the profile but varies the height according to the aspect ratio of the source.  Translation: it just works.  Additionally, when Source compression is used the aspect ratio mode as well as pixel aspect settings are fixed up to ensure source compression will just work.</li>
<li><strong><em>Pre-processing enhancements</em></strong>: the new Pre-processing palette contains a number of settings for controlling resizing (Bicubic, Lanczos, Supersampling in addition to nearest neighbor and bilinear), de-interlacing and audio options.  As well as detecting the need to de-interlace from the header of the file, the user can manually override the defaults.  In addition to the V1 capabilities, Expression Encoder 2 includes inverse telecine as well as a new pixel-adaptive de-interlacer.  On the audio side, there is a volume leveling filter as well as a volume control.</li>
</ul>
<p><strong>Better <a href="http://silverlight.net/Learn/" title="Silverlight" target="_blank">Silverlight</a> Interactive experiences</strong></p>
<p>The second bucket of functionality covers improvements to Silverlight output.</p>
<ul>
<li><strong><em>New templates</em></strong>:  We&#8217;ve revisited both the functionality and the design of our core Silverlight Templates.  As before these support core functionality such as Chapter points and close captioning and are user extensible.</li>
<li><strong><em>Template Parameters</em></strong>:  We have had a lot of requests for more and easier control of how templates behave.  Examples include not automatically playing (or buffering) the video, being able to control the background color of the HTML and more.  In Expression Encoder 2 we&#8217;ve added parameters to templates.  The parameter system is extensible enabling developers to easily expose custom things e.g. skin primary color etc.</li>
</ul>
<p><a href="http://www.microsoft.com/expression/products/download.aspx?key=encoder2beta" title="Download Encoder" target="_blank"> Download Expression Encoder for Microsoft Silverlight</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/03/20/microsoft-expression-encoder-2-for-silverlight-and-windows-media-video/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Why can&#8217;t I access my files with Windows explorer?</title>
		<link>http://www.gravlab.com/forum/2008/02/25/why-cant-i-access-my-files-with-windows-explorer/</link>
		<comments>http://www.gravlab.com/forum/2008/02/25/why-cant-i-access-my-files-with-windows-explorer/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 22:39:12 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[GravityLab Account]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/02/25/why-cant-i-access-my-files-with-windows-explorer/</guid>
		<description><![CDATA[Recently, GravityLab Multimedia migrated all user data to a centralized rack of servers. This has changed a few things. First, all users will log into our FTP server with the following new host: ftp1.gravlab.com. Second, Windows Explorer users now must specify the username and password in the address bar along with the host name. So [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, GravityLab Multimedia migrated all user data to a centralized rack of servers. This has changed a few things. First, all users will log into our FTP server with the following new host: ftp1.gravlab.com. Second, Windows Explorer users now must specify the username and password in the address bar along with the host name. So now you must use the following format when accessing your files from Windows Explorer: ftp://your_user_name:your_password@ftp1.gravlab.com/</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/02/25/why-cant-i-access-my-files-with-windows-explorer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Does GravityLab support the FLV file format?</title>
		<link>http://www.gravlab.com/forum/2008/02/15/does-gravitylab-support-the-flv-file-format/</link>
		<comments>http://www.gravlab.com/forum/2008/02/15/does-gravitylab-support-the-flv-file-format/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 22:39:40 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Video Help]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/02/15/does-gravitylab-support-the-flv-file-format/</guid>
		<description><![CDATA[The FLV file format is supported, but FLV files will be shown as progressive download only. Ultimately, this means that users will not be able to fast-forward to any part of the video that hasn&#8217;t been downloaded yet. For small files (under a minute long or so) this is not that noticeable. But if you [...]]]></description>
			<content:encoded><![CDATA[<p>The FLV file format is supported, but FLV files will be shown as progressive download only. Ultimately, this means that users will not be able to fast-forward to any part of the video that hasn&#8217;t been downloaded yet. For small files (under a minute long or so) this is not that noticeable. But if you wish to provide true streaming with longer videos, consider<br />
having GravityLab <a href="http://www.gravlab.com/encoding.html" title="GravityLab Encoding Services">encode</a> and <a href="http://www.gravlab.com/standard.html" title="Streaming Media Hosting">host</a> your videos as Windows Media and Quicktime. This will ensure that your audience is receiving the optimal experience with your content. Are you absolutely convinced that you want to use flash? <a href="http://www.gravlab.com/contact.html" title="Contact GravityLab Multimedia">Contact us</a> for a custom quote for true flash delivery using the <a href="http://www.adobe.com/products/flashmediaserver/">Flash Media Server</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/02/15/does-gravitylab-support-the-flv-file-format/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to display a banner image with Windows Media Player</title>
		<link>http://www.gravlab.com/forum/2008/02/04/how-to-display-a-banner-image-with-windows-media-player/</link>
		<comments>http://www.gravlab.com/forum/2008/02/04/how-to-display-a-banner-image-with-windows-media-player/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 18:17:47 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Hosting Tutorial]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/02/04/how-to-display-a-banner-image-with-windows-media-player/</guid>
		<description><![CDATA[To display a banner image (along with a link to more information) while video is rendered in Windows Media Player, add an entry to a Windows Media metafile (a file with a .wvx file name extension) by doing the following:


In a text editor such as Notepad, add the following basic code while substituting the example [...]]]></description>
			<content:encoded><![CDATA[<p>To display a banner image (along with a link to more information) while video is rendered in Windows Media Player, add an entry to a Windows Media metafile (a file with a .wvx file name extension) by doing the following:</p>
<ol>
<li>
In a text editor such as Notepad, add the following basic code while substituting the example server, paths, and file names with the appropriate information:<br />
<code><br />
&#60;ASX version = &#8220;3.0&#8243;&#62;<br />
     &#60;TITLE&#62;Sample Demo&#60;/TITLE&#62;<br />
     &#60;BANNER HREF=&#8221;http://WebServerName/Images/Banner.bmp&#8221;&#62;<br />
     &#60;ABSTRACT&#62;Learn more about our company&#60;/ABSTRACT&#62;<br />
     &#60;MOREINFO HREF=&#8221;http://WebServerName.com&#8221;/&#62;<br />
     &#60;/BANNER&#62;<br />
     &#60;ENTRY&#62;<br />
        &#60;REF HREF=&#8221;mms://ServerName/PublishingPointName/Video.wmv&#8221;/&#62;<br />
     &#60;/ENTRY&#62;<br />
&#60;/ASX&#62;<br />
</code><br />
In the previous code, the HREF attribute of the BANNER element has the value http://WebServerName/Images/Banner.bmp that refers to a banner image (194 pixels wide by 32 pixels high) that is stored on a Web server. The text contained in the ABSTRACT element displays as a ToolTip when the user hovers over the banner graphic. Finally, when a user clicks the banner graphic, the URL provided in the MOREINFO element opens in a Internet browser, such as Internet Explorer. In this example, one digital media file named Video.wmv, which is stored on a computer running Windows Media Services, plays back in the Player.</p>
</li>
<li>On the File menu, click Save, type a file name, type .wvx as the file name extension, and then click Save.</li>
<li>Copy the Windows Media metafile with the .wvx file name extension to your Web server.</li>
<li>In a Web page, provide a link to the Windows Media metafile.</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/02/04/how-to-display-a-banner-image-with-windows-media-player/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Can I stream video to the iPhone?</title>
		<link>http://www.gravlab.com/forum/2008/01/30/can-i-stream-video-to-the-iphone/</link>
		<comments>http://www.gravlab.com/forum/2008/01/30/can-i-stream-video-to-the-iphone/#comments</comments>
		<pubDate>Thu, 31 Jan 2008 01:09:51 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Mobile Hosting (3GP, MPEG4)]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/01/30/can-i-stream-video-to-the-iphone/</guid>
		<description><![CDATA[When the iPhone was unveiled, the mobile phone market was instantly changed. Consumers raced to buy them, and sales exceeded all expectation. The iPhone now dominates the mobile phone market. But what does this mean for mobile streaming?
Unfortunately, the current version of the iPhone does not support 3rd generation phone features such as higher data [...]]]></description>
			<content:encoded><![CDATA[<p>When the iPhone was unveiled, the mobile phone market was instantly changed. Consumers raced to buy them, and sales exceeded all expectation. The iPhone now dominates the mobile phone market. But what does this mean for <a href="http://www.gravlab.com/channel.html" title="Streaming video for mobile phones">mobile streaming</a>?</p>
<p>Unfortunately, the current version of the iPhone does not support 3rd generation phone features such as higher data transfer rates that allow true streaming video to be viewed on compatible mobile phones. The good news is that a 3G version of the iPhone is in development, and is supposed to be available sometime in 2008. But for now, the iPhone is a device that downloads video only. If you want a viewer to see your video on their iPhone, they have to download it from their computer and load it onto the iPhone through iTunes. </p>
<p>If you do want to encode video for the iPhone, here are the requirements:</p>
<p>1) Codec must be MPEG-4 or H.264<br />
2) Resolution can be up to 720&#215;480 (but its actual display resolution is 480&#215;320)<br />
3) Frame-rate: 24fps</p>
<p>That&#8217;s it!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/01/30/can-i-stream-video-to-the-iphone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to create a support ticket, view past invoices, and change billing info</title>
		<link>http://www.gravlab.com/forum/2008/01/28/how-to-create-a-support-ticket-view-past-invoices-and-change-billing-info/</link>
		<comments>http://www.gravlab.com/forum/2008/01/28/how-to-create-a-support-ticket-view-past-invoices-and-change-billing-info/#comments</comments>
		<pubDate>Mon, 28 Jan 2008 17:43:30 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[GravityLab Account]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/01/28/how-to-create-a-support-ticket-view-past-invoices-and-change-billing-info/</guid>
		<description><![CDATA[Recently, GravityLab Multimedia made the switch to a new billing and support system. The new member center is available at http://members.gravlab.com/. From our member center, you can view your invoices, change your billing information, change your password, and more. Following are instructions on logging in.

Go to http://members.gravlab.com/
Enter your e-mail address for the login name
Your password [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, GravityLab Multimedia made the switch to a new billing and support system. The new member center is available at <a href="http://members.gravlab.com/">http://members.gravlab.com/</a>. From our member center, you can view your invoices, change your billing information, change your password, and more. Following are instructions on logging in.</p>
<ol>
<li>Go to <a href="http://members.gravlab.com/">http://members.gravlab.com/</a></li>
<li>Enter your e-mail address for the login name</li>
<li>Your password should be the same as the password you use to upload files</li>
<li>Use the menu bar to navigate the different features.</li>
<li>When you are finished, log out</li>
</ol>
<p>And as always, if you have any additional questions about our new billing system, contact support@gravlab.com</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/01/28/how-to-create-a-support-ticket-view-past-invoices-and-change-billing-info/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to optimize your site for the latest Google update</title>
		<link>http://www.gravlab.com/forum/2008/01/24/how-to-optimize-your-site-for-the-latest-google-update/</link>
		<comments>http://www.gravlab.com/forum/2008/01/24/how-to-optimize-your-site-for-the-latest-google-update/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 22:47:31 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Hosting Tutorial]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/01/24/how-to-optimize-your-site-for-the-latest-google-update/</guid>
		<description><![CDATA[For those whose businesses rely on the Internet to produce revenue the latest Google update, nicknamed Jagger, was one of the biggest events in the past couple years (probably since the Florida Update of 2003). With this 3-part update Google has essentially changed many of the rules and have thrown the SEO community for a [...]]]></description>
			<content:encoded><![CDATA[<p>For those whose businesses rely on the Internet to produce revenue the latest Google update, nicknamed Jagger, was one of the biggest events in the past couple years (probably since the Florida Update of 2003). With this 3-part update Google has essentially changed many of the rules and have thrown the SEO community for a loop.</p>
<p>In this update there are a few key areas that have impacted the way sites rank and how an SEO (or a business owner optimizing their own site) needs to approach and address the various components. The key areas that have been affected with this update are:</p>
<ul>
<li>The history of your web pages</li>
<li>The way backlinks are counted</li>
<li>Site content &#038; structure</li>
</ul>
<p> <a href="http://www.gravlab.com/forum/2008/01/24/how-to-optimize-your-site-for-the-latest-google-update/#more-40" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/01/24/how-to-optimize-your-site-for-the-latest-google-update/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to create video for mobile phones</title>
		<link>http://www.gravlab.com/forum/2008/01/23/how-to-create-video-for-mobile-phones/</link>
		<comments>http://www.gravlab.com/forum/2008/01/23/how-to-create-video-for-mobile-phones/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 01:18:05 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Video Help]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/01/23/how-to-create-video-for-mobile-phones/</guid>
		<description><![CDATA[GravityLab Multimedia offers several mobile video hosting plans, and many of our customers ask how they can create .3gp video files in order to stream the video to 3rd generation cell phones.
For this tutorial you will need a short clip of uncompressed video, including audio. You will also need Apple QuickTime Pro. You can buy [...]]]></description>
			<content:encoded><![CDATA[<p>GravityLab Multimedia offers several <a href="http://www.gravlab.com/channel.html">mobile video hosting plans</a>, and many of our customers ask how they can create .3gp video files in order to stream the video to <a href="http://www.gravlab.com/phones.html">3rd generation cell phones</a>.</p>
<p>For this tutorial you will need a short clip of uncompressed video, including audio. You will also need Apple QuickTime Pro. You can buy a QuickTime Pro serial directly from Apple. Entering the serial number into the QuickTime player activates additional features in the software, including the ability to encode video to a variety of formats. See the &#8220;Buy QuickTime Pro…&#8221; option under the QuickTime player&#8217;s Help menu.<br />
Once it is installed and running:</p>
<p>1. Load the uncompressed video clip using the player File > Open File… menu option.</p>
<p>2. Click on the File > Export… menu option.</p>
<p>3. Under the Export option choose &#8220;Movie to MPEG-4&#8243;, then click on the &#8220;Options…&#8221; button beside the Export drop down menu. (If your cell phone only plays .3gp video files, choose the 3G menu option instead of the MPEG-4 option.)</p>
<p>The key options are &#8220;File Format&#8221; and &#8220;Image Size.&#8221;</p>
<p>4. Choose MP4(ISMA) as the file format option. Although you probably will not know if your mobile phone is ISMA (a standards organization) compliant, try encoding with this option. If your device fails to play the file, try encoding with plain vanilla MP4.</p>
<p>5. Set the image size to the video resolution of your cell phone. If you choose the wrong size, your video may play and you will hear sound but it will have no image.</p>
<p>6. Select the Audio codec by clicking on the drop down menu at the top of the screen and choosing &#8220;Audio.&#8221;</p>
<p>7. Set the audio options to the following:</p>
<p>8. Upload the file to your cell phone and try to play it.</p>
<p>If your phone chokes on the video file, load the uncompressed file back into QuickTime Pro and try different settings to optimize the file size of the video.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2008/01/23/how-to-create-video-for-mobile-phones/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Broadcast Live Quicktime Video with Quicktime Broadcaster and DSS</title>
		<link>http://www.gravlab.com/forum/2008/01/01/broadcast-live-quicktime-video-with-darwin-streaming-server/</link>
		<comments>http://www.gravlab.com/forum/2008/01/01/broadcast-live-quicktime-video-with-darwin-streaming-server/#comments</comments>
		<pubDate>Tue, 01 Jan 2008 19:20:30 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media Servers]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2008/01/01/broadcast-live-quicktime-video-with-darwin-streaming-server/</guid>
		<description><![CDATA[Darwin Streaming Server (DSS) is the open source version of Apple&#8217;s QuickTime Streaming Server technology that allows you to send streaming media to clients across the Internet using the industry standard RTP and RTSP protocols. Based on the same code base as QuickTime Streaming Server, Darwin Streaming Server provides a high level of customizability and [...]]]></description>
			<content:encoded><![CDATA[<p>Darwin Streaming Server (DSS) is the open source version of Apple&#8217;s QuickTime Streaming Server technology that allows you to send <a href="http://www.gravlab.com/standard.html" title="Streaming video hosting">streaming media</a> to clients across the Internet using the industry standard RTP and RTSP protocols. Based on the same code base as QuickTime Streaming Server, Darwin Streaming Server provides a high level of customizability and runs on a variety of platforms allowing you to manipulate the code to fit your needs. Although Darwin Streaming Server does not offer as many professional features as QuickTime Streaming Server, it still retains its capacity to broadcast streaming video. Although there are other free alternatives, DSS was the first free RTP/RSTP server to arise, and it also integrates impressively well with everything Apple. As long as you have a quick internet connection, you will be able to deliver a completely professional real time stream to as many users as you want.</p>
<p>Typically, in any given streaming setup, there are two computers. One is the server, which requires either DSS or QTSS, and the other is the broadcaster, which requires Quicktime Broadcaster (Mac OS X only). The server can be either Windows or Mac, but the broadcaster must be a mac. For more detailed instructions on installing DSS on a Windows machine, <a href="http://www.iupui.edu/~nmstream/live/howtoquicktime.html">follow these instructions</a>. For Mac users, continue following these instructions:</p>
<p>1. Download <a href="http://www.opensource.apple.com/projects/streaming/release/DarwinStreamingSrvr5.5.5-OSX.dmg">DSS</a><br />
2. Download <a href="http://www.apple.com/quicktime/broadcaster/">QuickTime Broadcaster</a><br />
3. Make sure you have <a href="http://www.apache.org/">Apache Web Server</a> installed.<br />
4. Obtain the URL from QuickTime Broadcaster.<br />
5. Post it on a website on your Apache Web Server.</p>
<p>The installation is a breeze, and there is virtually no configuration whatsoever. You might only want to open a couple of ports, and then you’ll manage everything from QuickTime Broadcaster. You’ll be able to stream from your webcam, or just transmit a file from your HDD.</p>
<p>That’s it. In no time, you’ll be using the same solution that YouTube Mobile uses to transfer videos in 3GP.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Converting DVD to Streaming Video</title>
		<link>http://www.gravlab.com/forum/2007/12/05/converting-dvd-to-streaming-video/</link>
		<comments>http://www.gravlab.com/forum/2007/12/05/converting-dvd-to-streaming-video/#comments</comments>
		<pubDate>Wed, 05 Dec 2007 19:52:25 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/12/05/converting-dvd-to-streaming-video/</guid>
		<description><![CDATA[Before you read ahead, consider GravityLab Multimedia&#8217;s streaming media encoding services. We take the complexity out of creating streaming media for an affordable price.
Often times, companies that wish to stream their media are given video from a production company on a DVD. This is a great multi-purpose archival format, because the disc is high capacity, [...]]]></description>
			<content:encoded><![CDATA[<p>Before you read ahead, consider GravityLab Multimedia&#8217;s <a href="http://www.gravlab.com/encoding.html">streaming media encoding services</a>. We take the complexity out of creating streaming media for an affordable price.</p>
<p>Often times, companies that wish to stream their media are given video from a production company on a DVD. This is a great multi-purpose archival format, because the disc is high capacity, and therefore can store high-quality video. Until recently, DVD video was difficult to extract and convert into video files. If you&#8217;ve ever looked inside the DVD on your computer, you would have noticed all sorts of VOB, IFO, and BUP files. This is a confusing mess of files, and it takes specialized software to convert this data into streaming video.</p>
<p>One way to convert the audio and video on a DVD to WMV format is to  capture the content using an analog capture device. You can connect the audio and video analog outputs of a DVD player to a video capture card  on your computer, and then use Windows Media Encoder to encode the video  to a file. But this requires a video capture card, and is a subject for another time.</p>
<p>If you want to convert digitally, you have a plethora of DVD extraction utilities for both Windows and Mac users. </p>
<p><strong>Windows users:</strong><br />
<a href="http://sourceforge.net/project/showfiles.php?group_id=72208">DVDx,</a> available on SourceForge.net. This program is able to convert DVDs directly to Windows Media Format, as well as AVI, MPEG. and WM9.</p>
<p>Once you have created an AVI or WMV file from the DVD, you can use the free <a href="http://www.microsoft.com/windows/windowsmedia/forpros/encoder/default.mspx">Windows Media Encoder<br />
</a> to prepare the file for web streaming.</p>
<p><strong>To configure Windows Media Encoder 9 Series to encode a file</strong></p>
<ol>
<li>On the toolbar, click New Session. The New Session Wizard starts.</li>
<li>On the Wizard tab, click Convert a file.</li>
<li>On the File Selection screen, type both the file that you want to convert (the source file) and the file that you want to create (the output file).</li>
<li>On the Content Distribution screen, click Web server (progressive download). When you click Web server (progressive download), only those encoding options that pertain to encoding files for Web servers are displayed.</li>
<li>On the Encoding Options screen, select how you want to encode your audio and video from the lists, and then click to select the appropriate bit rate check box.</li>
<li>On the next two screens, type display information and review your settings.</li>
<li>After you quit the wizard, click Start Encoding.</li>
</ol>
<p>Now the video should be ready to upload to your account!</p>
<p><strong>Mac Users:</strong><br />
Check out this list of video software for OS X: <a href="http://www.pure-mac.com/video.html">http://www.pure-mac.com/video.html</a></p>
<ol>
<li>Insert the DVD into your computer</li>
<li>Extract the video from the disk using <a href="http://www.miraizon.com/products/products.html">Cinematize</a>. This highly recommended program extracts DVD into Quicktime DV format which can then easily be encoded into a streaming file</li>
<li>Use one of the following to export your video:
<ul>
<li>For best results, use Apple&#8217;s Compressor (bundled with Final Cut Studio). Its algorithms produce high-quality, low-filesize video in Quicktime and Windows Media format</li>
<li>Quicktime Pro is a low-cost option for converting videos, but filesize is typically larger and quality isn&#8217;t as top-notch. But it does the job. From the menu bar, choose File > Export, then on the Export drop-down menu, select &#8220;Movie to Quicktime Movie&#8221;, then for the drop-down below that, (Use:) select &#8220;Streaming - Medium&#8221;.</li>
<li>Quicktime Pro for .wmv files: You will need a plug-in called <a href="http://www.flip4mac.com/">Flip4Mac</a>. Then export video using Quicktime Pro&#8217;s &#8220;Movie to Windows Media&#8221; option.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Bit-rate requirements of common connection speeds</title>
		<link>http://www.gravlab.com/forum/2007/11/02/bit-rate-requirements-of-common-connection-speeds/</link>
		<comments>http://www.gravlab.com/forum/2007/11/02/bit-rate-requirements-of-common-connection-speeds/#comments</comments>
		<pubDate>Fri, 02 Nov 2007 18:40:02 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/11/02/bit-rate-requirements-of-common-connection-speeds/</guid>
		<description><![CDATA[When streaming media over the web, it is important to take into consideration the speed at which your viewers are connecting to the internet. Listed below are several common connection speeds and the corresponding bit-rate at which your videos will need to be encoded in order to play back smoothly. Bit-rates are listed in Kilobits [...]]]></description>
			<content:encoded><![CDATA[<p>When <a href="http://www.gravlab.com/">streaming media over the web</a>, it is important to take into consideration the speed at which your viewers are connecting to the internet. Listed below are several common connection speeds and the corresponding bit-rate at which your videos will need to be encoded in order to play back smoothly. Bit-rates are listed in Kilobits (1000 bits = 125 bytes)</p>
<br />


<table>
      <tr>
        <th>Bit-rate</th>
        <th>Connection Speed</th>
        <th>File Size Per Minute
        of Video</th>
      </tr>
      <tr>
        <td>21 Kbits/sec.</td>
        <td>28.8 modem users</td>
        <td>160 KB</td>
      </tr>
      <tr>
        <td>37 Kbits/sec.</td>
        <td>56K modem users</td>
        <td>280 KB</td>
      </tr>
      <tr>
        <td>80-100 Kbits/sec.</td>
        <td>ISDN</td>
        <td>600-750KB</td>
      </tr>
      <tr>
        <td>150-200 Kbits/sec.</td>
        <td>High Speed ISDN</td>
        <td>1.13 MB </td>
      </tr>
      <tr>
        <td>250 Kbits/sec.</td>
        <td>DSL, cable modem, satellite dish</td>
        <td>1.88 MB</td>
      </tr>
      <tr>
        <td>300 Kbits/sec.</td>
        <td>DSL, cable modem, satellite dish</td>
        <td>2.25 MB</td>
      </tr>
      <tr>
        <td>500 Kbits/sec.</td>
        <td>Fast cable modem</td>
        <td>3.75 MB</td>
      </tr>
</table>]]></content:encoded>
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		</item>
		<item>
		<title>How to tell if video can be streamed</title>
		<link>http://www.gravlab.com/forum/2007/11/01/how-to-tell-if-video-can-be-streamed/</link>
		<comments>http://www.gravlab.com/forum/2007/11/01/how-to-tell-if-video-can-be-streamed/#comments</comments>
		<pubDate>Thu, 01 Nov 2007 20:07:40 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/11/01/how-to-tell-if-video-can-be-streamed/</guid>
		<description><![CDATA[All files that are to be streamed must be hinted for streaming. This is made possible by the hint track, which is a small piece of data inside a streaming movie file. Our streaming servers recognize the hint track and use it to guide the streaming process. The hint track is never sent to the [...]]]></description>
			<content:encoded><![CDATA[<p>All files that are to be streamed must be hinted for streaming. This is made possible by the hint track, which is a small piece of data inside a streaming movie file. Our streaming servers recognize the hint track and use it to guide the streaming process. The hint track is never sent to the viewer, it always resides on the server.</p>
<p>Hinting your movies is essential for streaming media hosting, because without a hint track, the viewer will see an error instead of video.</p>
<p>Quicktime Pro provides the ability to check for hint tracks in a video. Simply open the video qith Quicktime Pro, and select Window > Show Movie Properties. If there is a hint track, you will see the words &#8220;Hint Track&#8221; under the Name column.</p>
<p>If there is no hint track, <a href="http://www.gravlab.com/contact.html">contact us</a> and we would be glad to help you prepare your media for online delivery.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Multiple bitrate video streaming</title>
		<link>http://www.gravlab.com/forum/2007/10/10/multiple-bitrate-video-streaming/</link>
		<comments>http://www.gravlab.com/forum/2007/10/10/multiple-bitrate-video-streaming/#comments</comments>
		<pubDate>Wed, 10 Oct 2007 18:15:13 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/10/10/multiple-bitrate-video-streaming/</guid>
		<description><![CDATA[In order to provide the best quality video possible to the widest range of viewers, it is necessary to tailor the bit rate of the video to match the download speed of the client&#8217;s connection. This is possible to do with Windows Media Server, Real Producer and Quicktime.
The most difficult task of streaming audio and [...]]]></description>
			<content:encoded><![CDATA[<p>In order to provide the best quality video possible to the widest range of viewers, it is necessary to tailor the bit rate of the video to match the download speed of the client&#8217;s connection. This is possible to do with Windows Media Server, Real Producer and Quicktime.</p>
<p>The most difficult task of streaming audio and video over a network is maintaining a continuous presentation to the user in a highly changeable environment. Buffering is the biggest problem of streaming digital media. It is caused when the client runs out of data in memory, called the buffer, and must wait for more to arrive. The client will always run out of data if the bit rate of the incoming stream exceeds the current available bandwidth.</p>
<p>Unpredictability of bandwidth is taken for granted on the Internet. For example, just because a user connects to an ISP at 56 Kbps does not mean there is 56 Kbps of bandwidth available to the user at all times. The actual bandwidth at any given point is determined by network conditions and traffic on the Internet, which is constantly fluctuating, causing bandwidth to drop to 18 Kbps one moment, and then increase to 40 Kbps the next. If a user attempts to view video being streamed at 50 Kbps, the presentation suffers considerably when bandwidth is squeezed.</p>
<p> <a href="http://www.gravlab.com/forum/2007/10/10/multiple-bitrate-video-streaming/#more-34" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>How to create a simulated live broadcast with Windows Media Services</title>
		<link>http://www.gravlab.com/forum/2007/09/28/how-to-create-a-simulated-live-broadcast-with-windows-media-services/</link>
		<comments>http://www.gravlab.com/forum/2007/09/28/how-to-create-a-simulated-live-broadcast-with-windows-media-services/#comments</comments>
		<pubDate>Fri, 28 Sep 2007 18:05:36 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Streaming Media Servers]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/09/28/how-to-create-a-simulated-live-broadcast-with-windows-media-services/</guid>
		<description><![CDATA[This article details the steps needed to create a looping collection of videos with WMS. With this feature, a viewer can &#8220;tap&#8221; into whatever video happens to be playing at any given moment. GravityLab Multimedia provides this capability for users with all video streaming accounts.
Steps to Set Up a Server-Side Play List

Create Windows Media content [...]]]></description>
			<content:encoded><![CDATA[<p>This article details the steps needed to create a looping collection of videos with WMS. With this feature, a viewer can &#8220;tap&#8221; into whatever video happens to be playing at any given moment. <a href="http://www.gravlab.com/" title="Simulated Live Broadcasting with GravityLab Multimedia">GravityLab Multimedia</a> provides this capability for users with all video streaming accounts.</p>
<h2>Steps to Set Up a Server-Side Play List</h2>
<ol>
<li>Create Windows Media content and place it in the ASFROOT folder on the Windows Media Services server.</li>
<li>Open the Windows Media Administrator.</li>
<li>From the left side of the Administrator, select Unicast Publishing Points.</li>
<li>In the Broadcast Unicast Publishing Points section, clear the use wizard option. Click Broadcast, and then choose New.</li>
<li>For alias name, type a descriptive name.</li>
<li>For the path type, choose Remote Windows Media Station, and for the URL use msbd://localhost/alias (where alias is the same name you used in the previous step). This provides the connection point for Windows Media Player clients.</li>
<li>Next, on the left side of the administrator, choose Multicast Stations.		</li>
<li>Click Stations, and then choose New.		</li>
<li>Create a new station.		</li>
<li>Give the station the same name as in step 5, and select distribution only.</li>
<li>Provide a descriptive program name. For the stream name, use the file name of the first file that you want to be in the playlist. Make sure that both the Start program once wizard is finished and Replay stream objects once finished (loop) options are selected.</li>
<li>Select Advanced Streaming Format (.asf) file.</li>
<li>Specify the unicast path to the file that you placed in the ASFROOT folder. This is typically mms://localhost/filename.asf.</li>
<li>Once the wizard is finished, the program and stream should play.</li>
</ol>
<h2>To Add Files (Streams) to the Playlist</h2>
<ol>
<li>Open the Windows Media Administrator.</li>
<li>From the left side of the administrator, select Multicast Stations.</li>
<li>Select the program that contains the playlist that you want to modify and ensure that the program is stopped.</li>
<li>Click Streams, and then choose New.</li>
<li>For the name, it is best to use the file name of the file that you want to stream.</li>
<li>On the Source/Destination tab, specify a unicast URL for the file that you that want to add. This is typically like ms://localhost/filename.asf.</li>
</ol>
<p>When you connect with a Windows Media Player client to the broadcast unicast publishing point, use the server name or IP address and the publishing point alias from step 5 in the first part of this section.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2007/09/28/how-to-create-a-simulated-live-broadcast-with-windows-media-services/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to embed Windows Media Player into an HTML document</title>
		<link>http://www.gravlab.com/forum/2007/09/06/how-to-embed-windows-media-player-into-an-html-document/</link>
		<comments>http://www.gravlab.com/forum/2007/09/06/how-to-embed-windows-media-player-into-an-html-document/#comments</comments>
		<pubDate>Fri, 07 Sep 2007 00:23:34 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Hosting Tutorial]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/09/06/how-to-embed-windows-media-player-into-an-html-document/</guid>
		<description><![CDATA[To embed an object into an HTML document, the object class ID is required. The class ID for Windows Media Player 7, 9, 10 and 11 is clsid:6BF52A52-394A-11D3-B153-00C04F79FAA6.

Insert the following code into your HTML document to embed Windows Media Player 7 and later:


	
	
	
	
	




  
    Parameter
    Default
   [...]]]></description>
			<content:encoded><![CDATA[<p>To embed an object into an HTML document, the object class ID is required. The class ID for Windows Media Player 7, 9, 10 and 11 is clsid:6BF52A52-394A-11D3-B153-00C04F79FAA6.</p>

<p>Insert the following code into your HTML document to embed Windows Media Player 7 and later:</p>

<textarea cols="64" rows="12" style="font-size: 11px;" onclick="javascript:this.focus();this.select();"><OBJECT id="VIDEO" width="320" height="240" CLASSID="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" type="application/x-oleobject">
	<PARAM NAME="URL" VALUE="http://wms1.gravlab.com/youraccount/sample.wmv">
	<PARAM NAME="SendPlayStateChangeEvents" VALUE="True">
	<PARAM NAME="AutoStart" VALUE="True">
	<PARAM name="uiMode" value="none">
	<PARAM name="PlayCount" value="9999">
</OBJECT>
</textarea><br/><br/>

<table width="100%" cellspacing="1" cellpadding="5" border="0" bgcolor="#dddddd">
  <tbody><tr>
    <th width="100" align="left">Parameter</th>
    <th width="50" align="left">Default</th>
    <th align="left">Description</th>
  </tr>

  <tr bgcolor="#ffffff">
    <td>autoStart</td>
    <td>true</td>
    <td>Specifies or retrieves a value indicating whether the current media item begins playing automatically.</td>
  </tr>

<tr bgcolor="#eeeeee">
    <td>balance</td>
    <td>0</td>
    <td>Specifies the current stereo balance.<br/>Values range from –100 to 100.</td>
  </tr>

<tr bgcolor="#ffffff">
    <td>baseURL</td>
    <td/>
    <td>Specifies the base URL used for relative path resolution with URL script commands that are embedded in media items.</td>
  </tr>

<tr bgcolor="#eeeeee">
    <td>captioningID</td>
    <td>0</td>
    <td>Specifies the name of the element displaying the captioning.</td>
  </tr>

  <tr bgcolor="#ffffff">
    <td>currentMarker</td>
    <td>0</td>
    <td>Specifies the current marker number.</td>
  </tr>

<tr bgcolor="#eeeeee">
    <td>currentPosition</td>
    <td>0</td>
    <td>Specifies the current position in the media item in seconds.</td>
  </tr>

<tr bgcolor="#ffffff">
    <td>defaultFrame</td>
    <td>-</td>
    <td>Specifies the name of the frame used to display a URL.</td>
  </tr>
<tr bgcolor="#eeeeee">
    <td>enableContextMenu</td>
    <td>true</td>
    <td>Specifies a value indicating whether to enable the context menu, which appears when the right mouse button is clicked.</td>
  </tr>

<tr bgcolor="#ffffff">
    <td>enabled</td>
    <td>false</td>
    <td>Specifies whether the Windows Media Player control is enabled.</td>
  </tr>
  <tr bgcolor="#eeeeee">
    <td>fullScreen</td>
    <td>false</td>
    <td>Specifies whether video content is played back in full-screen mode.</td>
  </tr>

  <tr bgcolor="#ffffff">
    <td>InvokeURLs</td>
    <td>true</td>
    <td>Specifies a value indicating whether URL events should launch a Web browser.</td>
  </tr>
  <tr bgcolor="#eeeeee">
    <td>Mute</td>
    <td>false</td>
    <td>Specifies if audio is muted.</td>
  </tr>
  <tr bgcolor="#ffffff">
    <td>PlayCount</td>
    <td>1</td>
    <td>Specifies the number of times a media item will play. Minimum value of one.</td>
  </tr>

  <tr bgcolor="#eeeeee">
    <td>Rate</td>
    <td>1.0</td>
    <td>Specifies the playback rate.<br/>0.5 equates to half  the normal playback speed, 2 equates to twice.</td>
  </tr>

  <tr bgcolor="#ffffff">
    <td>stretchToFit</td>
    <td>false</td>
    <td>Specifies whether video displayed by the control automatically sizes to fit the video window, when the video window is larger than the dimensions of the video image.</td>
  </tr>
<tr bgcolor="#eeeeee">
    <td>uiMode</td>
    <td>full</td>
    <td>Specifies which controls are shown in the user interface.<br/>Possible values: invisible, none, mini, full.</td>
  </tr>
  
  <tr bgcolor="#ffffff">
    <td>URL</td>
    <td>-</td>
    <td>Specifies the name of the media item to play.<br/>You can specify a local filename or a URL.</td>
  </tr>

    <tr bgcolor="#eeeeee">
    <td>Volume</td>
    <td>Last setting</td>
    <td>Zero specifies no volume and 100 specifies full volume.</td>
  </tr>
    <tr bgcolor="#ffffff">
    <td>windowlessVideo</td>
    <td>false</td>
    <td>Specifies or retrieves a value indicating whether the Windows Media Player control renders video in windowless mode.<br/>When windowlessVideo is set to true, the Player control renders video directly in the client area, so you can apply special effects or layer the video with text.<br/><i>Supported by Windows Media Player for Windows XP or later.</i></td>
  </tr>
  
  </tbody></table>]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2007/09/06/how-to-embed-windows-media-player-into-an-html-document/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Play a quicktime movie outside of the web browser</title>
		<link>http://www.gravlab.com/forum/2007/08/15/play-a-quicktime-movie-outside-of-the-web-browser/</link>
		<comments>http://www.gravlab.com/forum/2007/08/15/play-a-quicktime-movie-outside-of-the-web-browser/#comments</comments>
		<pubDate>Wed, 15 Aug 2007 16:22:33 +0000</pubDate>
		<dc:creator>modcam</dc:creator>
		
		<category><![CDATA[Hosting Tutorial]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/08/15/play-a-quicktime-movie-outside-of-the-web-browser/</guid>
		<description><![CDATA[If you want to launch the standard Quicktime player outside of the web  page, you need to create a reference movie &#8212; a tiny file that points to  the URL of the real movie. Follow these steps to create a reference movie:
1. Put your actual movie on our server.
2. Open QuickTime Player on [...]]]></description>
			<content:encoded><![CDATA[<p>If you want to launch the standard Quicktime player outside of the web  page, you need to create a reference movie &#8212; a tiny file that points to  the URL of the real movie. Follow these steps to create a reference movie:</p>
<p>1. Put your actual movie on our server.<br />
2. Open QuickTime Player on any computer with internet access<br />
3. Choose Open URL (File menu) and type in the URL of your movie<br />
4. Your movie should open. If it autoplays, stop it and rewind it to the beginning. Choose Save (not Save As). This creates a tiny reference movie that&#8217;s basically a wrapper around the URL of the actual movie.<br />
5. Quit. Change the file extension of the little reference movie from .mov to .qtl .<br />
6. Put the .qtl reference movie on your Web server and link to it from your Web page</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2007/08/15/play-a-quicktime-movie-outside-of-the-web-browser/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Can videos stream over the http:// protocol?</title>
		<link>http://www.gravlab.com/forum/2007/05/07/can-videos-stream-over-the-http-protocol/</link>
		<comments>http://www.gravlab.com/forum/2007/05/07/can-videos-stream-over-the-http-protocol/#comments</comments>
		<pubDate>Tue, 08 May 2007 04:17:37 +0000</pubDate>
		<dc:creator>support</dc:creator>
		
		<category><![CDATA[Streaming Media Servers]]></category>

		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/05/07/can-videos-stream-over-the-http-protocol/</guid>
		<description><![CDATA[http: defines a port that normal web servers use to deliver content. Port 80, to  be precise. Sometimes that content is .html, sometimes it is .jpg image files,  sometimes it is mp3&#8217;s or video files. You want to know that your video is being served from a streaming server. At GravityLab, it is.
Your [...]]]></description>
			<content:encoded><![CDATA[<p>http: defines a port that normal web servers use to deliver content. Port 80, to  be precise. Sometimes that content is .html, sometimes it is .jpg image files,  sometimes it is mp3&#8217;s or video files. You want to know that your video is being served from a <a title="Streaming server dedicated" href="http://www.gravlab.com/">streaming server</a>. At GravityLab, it is.</p>
<p>Your multimedia, when pushed through <a title="Microsoft Media Services" target="_blank" href="http://en.wikipedia.org/wiki/Microsoft_Media_Services"> mms://</a>, <a title="Real Time Streaming Protocol" target="_blank" href="http://tools.ietf.org/html/rfc3550">rstp://</a> or <a title="http with streaming media" target="_blank" href="http://www.w3.org/Protocols/">http://</a>via the 554 port protocol, is being pushed through Windows Media Services 9, Helix Universal, or  Quicktime Streaming Server respectively. What <span class="moz-txt-link-freetext">http://</span> can, considering video MIME types with apache, is port  80. So if you link to video through http: but you specify the 554 port (ie:http://helix.gravlab.com:554/youraccount/yourfile.mov) http: loses all meaning in terms of defining a standard Port, because it is using the Quicktime Streaming Server 554 port.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2007/05/07/can-videos-stream-over-the-http-protocol/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Hinting a Quicktime movie for real-time streaming</title>
		<link>http://www.gravlab.com/forum/2007/05/07/hinting-a-quicktime-movie-for-real-time-streaming/</link>
		<comments>http://www.gravlab.com/forum/2007/05/07/hinting-a-quicktime-movie-for-real-time-streaming/#comments</comments>
		<pubDate>Tue, 08 May 2007 04:00:19 +0000</pubDate>
		<dc:creator>support</dc:creator>
		
		<category><![CDATA[Hosting Tutorial]]></category>

		<category><![CDATA[Streaming Media General Discussion]]></category>

		<guid isPermaLink="false">http://www.gravlab.com/forum/2007/05/07/hinting-a-quicktime-movie-for-real-time-streaming/</guid>
		<description><![CDATA[To set up a movie for streaming over the Internet, compress the movie so that its data rate is appropriate for the bandwidth at which your users will connect. You can use the hinted streaming format with QuickTime Streaming Server or Darwin Streaming Server. The hint tracks, which are stored in the movie along with [...]]]></description>
			<content:encoded><![CDATA[<p>To set up a movie for streaming over the Internet, compress the movie so that its data rate is appropriate for the bandwidth at which your users will connect. You can use the hinted streaming format with QuickTime Streaming Server or Darwin Streaming Server. The hint tracks, which are stored in the movie along with the video, audio, and other tracks, provide QuickTime Streaming Server software with information about the server, the transmission packet size, and the protocol to be used&#8211;in short, how to send the movie data over the network.</p>
<p>When you choose hinted streaming, &#8220;hint tracks&#8221; (information needed to stream the movie) are added to the movie. If the movie is already in the desired format, you can prepare a movie for streaming by opening the movie in QuickTime Player and choosing <strong>Export</strong> from the <strong>File</strong> menu, then <strong>Movie to Hinted Movie</strong>. If you want to change the movie&#8217;s format, follow the steps below.</p>
<h4>Converting a movie for real-time streaming</h4>
<ol type="1" start="1">
<li class="MsoNormal">Open your movie in QuickTime      Player.</li>
<li class="MsoNormal">From the <strong>File</strong>      menu, choose <strong>Export</strong>.</li>
<li class="MsoNormal">From the <strong>Export</strong>      pop-up menu, choose <strong>Movie to QuickTime Movie</strong>.</li>
<li class="MsoNormal">Choose a streaming option      from the <strong>Use</strong> pop-up menu.</li>
<li class="MsoNormal">Click Options and select the      &#8220;Prepare for Internet Streaming&#8221; checkbox.</li>
<li class="MsoNormal">Choose <strong>Hinted      Streaming</strong> from the pop-up menu and click OK.</li>
<li class="MsoNormal">Click Save.</li>
<li class="MsoNormal">Upload your video to your      account</li>
<li class="MsoNormal">Link to your video through      QTSS via the 554 port using the instructions sent to your account</li>
</ol>
<p><!--[if !supportEmptyParas]--> <!--[endif]--></p>
<p>If you want to stream a QuickTime movie using QuickTime Streaming Server, you should use a web-optimized video or audio compressor to compress the movie file. All QuickTime compressors are compatible with QuickTime Streaming Server, but the compressors listed below are optimized to give the best results for delivery over the Internet.</p>
<p>For a complete list of QuickTime-supported compressors, see the Products area on the <a href="http://www.apple.com/quicktime/products/">QuickTime</a> website.</p>
<p><strong><span style="font-size: 12pt; font-family: "Times New Roman"">Video compressors</span></strong><span style="font-size: 12pt; font-family: "Times New Roman""><br />
H.264, MPEG-4, Sorenson Video (any version), H.263, H.261</p>
<p><strong>Audio compressors</strong><br />
AAC, QUALCOMM PureVoice, AMR, QDesign </span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gravlab.com/forum/2007/05/07/hinting-a-quicktime-movie-for-real-time-streaming/feed/</wfw:commentRss>
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