Having just discovered that Halo’s Master Chief is actually Chinese, we were about to call out the irony of the Xbox One’s delayed launch in mainland China, but now we have some good news. According to our brethren over at Engadget Chinese, Microsoft has just confirmed that its latest console and Kinect sensor will be on sale in China on September 29th, which means local gamers will be able to enjoy them over the week-long national holiday commencing on October 1st. Alas, only 10 games — including Forza Motorsport 5, Dance Central: Spotlight and Neverwinter — have been approved by the authorities in the first batch, but the company claims that over 70 titles are already “in development.” There’s still no word on what caused the original delay; our guess is Microsoft initially felt there aren’t enough approved launch titles, but there’s always the grey market, of course. Sony, your move now.
Source: Engadget Chinese0
How will consumers get their video content in coming years? Increasingly, through connected TVs and connected devices.
Earlier this week, a new report from Digital TV Research forecasts the number of TV sets connected to the Internet would flirt with 1 billion by 2020, nearly three times the number that are expected to be connected by the end of this year.
DTVR said some 30% of all TVs globally 965 million will be connected to the Internet in 2020, compared to just 12%, 339 million, in 2014.
South Korea (53%) will have the highest proportion of Internet-connected TVs by 2020, followed by the United Kingdom at 51%, Japan at 49%, and the United Stated at 47%.
As in many other categories of the digital TV industry, the biggest growth is expected in APAC, with China holding sway; it’s expected to add 160 million TVs to the connected market, with the U.S. adding another 92 million and India another 75 million.
The researcher forecast the number of connected games consoles at 202 million by 2020, twice the 2013 total. Of the 111 million connected game consoles added between 2013 and 2020, the U.S. will provide 18.5 million and China 17 million.
But, said DTVR, smart TVs are beginning to play a bigger role in the ecosystem.
Smart TV sets overtook the number of games consoles connected to the web in 2013, and Smart TV sets are forecast to account for 346 million (36%) of the total connected sets in 2020. Some 56 million are forecast for the U.S., with 74 million in China.
Chromecast and similar products (such as Sky’s Now TV) are likely to have a considerable impact.
The global total of TV sets connected to the Internet through streaming STBs are forecast to hit 183 million in 2020 (31 million in the U.S. and 37 million in China), up from an expected 36 million by the end of 2014.
A recent study from researcher Strategy Analytics is even more bullish, with its estimates saying connected TVs and connected devices already exceed one billion units worldwide, and forecasting an increase to more than two billion by 2018 with a CE spend surpassing $1 trillion by 2017.
SA suggests it’s the near ubiquity of IP connectivity as the catalyst for consumer uptake of connected CE.
That availability of Internet, combined with broad connected CE markets and looser content licensing rights could prove to be the key to the market for non-traditional players in the TV market like Apple, Google and Amazon. All have big cash reserves, and all are positioned to potentially gather significant shares of the TV market.
Globally, online TV and video revenues over fixed networks are expected to exceed $42 billion by 2020, an increase of 122% from projected 2014 revenues of $19 billion. Revenues from OTT and online video are expected to exceed $15.5 billion in the U.S. alone.
By contrast, pay-TV revenues globally are expected to grow at a considerably slower pace, reaching $209 billion in 2020; that’s up from $193 billion in 2013, an increase of just 8%.
Follow me on Twitter @JimONeillMedia
CMMB Vision Holdings has announced that it has entered into a memorandum of understanding (MOU) to acquire capacity on two new satellites that will provide mobile multimedia services to China and other Asian markets.